Epic won’t ban NFT games in response to Minecraft’s stance, says Tim Sweeney

Epic won’t ban NFT games in response to Minecraft’s stance, says Tim Sweeney

Epic CEO Tim Sweeney has said the company will not ban the sale of games with NFTs on its Epic Games Store platform, arguing it is wrong to “interfere” with how developers make their games.

On Wednesday, Mojang – the Microsoft-owned studio behind Minecraft – stated that it has no plans to support NFTs in the game, in an article that has been celebrated by players.

Sweeney was asked by a Twitter user if Epic would take a similar stance.

“Developers should be free to decide how to build their games,” Sweeney responded. “And you are free to decide whether you want to play them”.

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“I believe that stores and operating system manufacturers should not interfere by forcing their views on others. We definitely don’t want that.”

NFTs are unique non-fungible units of data stored on a decentralized ledger called a blockchain, which allow users to buy and sell digital assets such as in-game items or artwork.

When asked later in the thread how this standard would be held against a company that wants to publish hateful content on Epic’s platform, Sweeney clarified that the company does indeed have editorial guidelines, but that NFTs do not currently fall foul of them.

“A store can choose not to make such judgments and host everything that is legal, or choose to draw the line of normal acceptable norms as we do, or only accept games that match the owner’s personal beliefs,” Sweeney said, explaining why the controversial technology will not be outright banned.

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Mojang’s statement on Wednesday explained that NFT technology would constitute a violation of Minecraft’s usage guidelines.

“To ensure that Minecraft players have a safe and inclusive experience, blockchain technologies are not allowed to be integrated into our client and server applications, and Minecraft in-game content such as worlds, skins, persona elements or other mods cannot be used. of blockchain technology to create a small digital asset,” it says.

Creating collectibles that players can buy or earn would go against Minecraft’s “values ​​of creative inclusion and playing together” and “create a scenario of haves and have-nots”, it added.

According to the Game Developers Conference’s annual State of the Game Industry Report, which surveyed over 2,700 developers about their work, 70% of respondents said they were not interested in adding NFTs to their games.

Sales of NFTs fell to a 12-month low in June amid a broader decline in the cryptocurrency market, which had fallen in value from around $3 trillion in November 2021 to below $1 trillion.