MultiVersus started without a doubt with what is known as the Ultra Instinct Shaggy meme. Derived from YouTuber Midya’s editing of an episode from Scooby-Doo! The legend of the fantosaur– where a hypnotized Shaggy on his own defeats a motorcycle gang – it was a viral hit that some felt culminated in the creation of WB’s free-to-play noises. This is why it was a shock to hear that Velma Dinkley is actually the prominent Mystery Inc. fighter in MultiVersus and not Shaggy.
Actually, I tend to go a step further. Velma is one of the best characters in the game by a large margin. Driven by her curious nature and supportive skills, she offers fans a unique way to play. Velma, for example, does not throw up her hands, instead relying on her words during a match. Her bright ideas can sing rivals flying while her motivational speeches can heal allies. Velma will mainly take care of your back, and if it is forced to do so, it will knock the eternal “Jinkies” out of unsuspecting enemies.
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Velma is a force to be reckoned with in the right hands. This despite her lack of physical ability. She’s not as fast (or deadly) as Arya Stark and does not offer the explosive power that Steven Universe does. That said, she outclasses them both when it comes to being a real teammate. That’s the thing MultiVersus. While it has solo and free-for-all options, the main game mode is 2v2 team match format. It’s a give and take. Synergy one’s abilities with a partner to overcome resistance. Velma does it with ease.
As a support person, Velma’s main role is to provide help during a match. This is done by polishing allies and damaging / debuffing enemies. One of the things that makes her stand out is the level of support and the general strength of her various abilities. Take Velma’s neutral attacks and special abilities. By pressing the attack button quickly, you can send out supportive word projectiles that target targeted friends and enemies. If these word bubbles hit an enemy, they juggle them while doing a decent amount of damage. This effect changes if an ally is targeted; when hit, they will not only be accelerated (able to move faster), but also create more word bubbles to attack enemies and heal Velma.
Velma’s neutral feature, called the Motivational Speaker, is also a solid capability. This move sends out a ray of encouragement that repeatedly hits opponents and injures them while using a debuff called “weakened” – a debuff that allows them to get extra damage and recoil from attacks for a limited period. If it lands on an ally, they will not only be healed, but send out a stronger version of the beam.
What is so good about these attacks (apart from the obvious)? First, they both provide healing. They also compliment each other. “You can do it!” beam not only weakens rival players, but also targets them in Velma’s supportive words. Most of her other traits are similar in this regard. Each offers a solid bit of damage, more so when reinforced by a teammate, while providing strong buffs. The only downside is cooling timers that prevent Velma from spamming the better parts of her arsenal.
This type of synergistic game is found in other characters. Again, Steven Universe comes to mind. But none of them offer as many buffs and debuffs as Velma. She can give the team armor and health, increase speed, use ice piles (to slow down and eventually freeze players), and weaken enemies while doing lots of damage. Velma can even educate people – by throwing a book at her teammate, she can reduce the team’s cooling time, something no other character can do without using an advantage / object. Basically, Velmla turns out to be a powerful ally regardless of circumstances.
Well-known Youtuber and fighting game expert John Crofts (jmcrofts) also believes that Velma is “insanely powerful”. In his video below, you can not only see him prove this view by handing out almost 400 injury points, but he also mentions how well she supports the team and that she “has the potential to become top level.”
The ability that really puts Velma over must be her Snoking passive. During a match, certain moves have a chance to create evidence. Collect enough of it, and she will be able to summon a police car to come and carry the locker on the opposing team. It’s similar to Steven Universe’s bubble ability, except that the police car will try to remove them from play if they can not burst, while the bubble just keeps people in place. Seeing someone being scooped up and carried off stage is as comical as it is effective.
Now this move may seem unfair. I mean, starting a fight and then calling the police is definitely some guy-like shit. That said, it takes a while to gather the necessary proof to make the call. And if Velma dies before she calls the car, she has to start all over again when she starts again.
There are also other disadvantages to worry about. First, Velma is always a target. Removing her from games also removes buffs and debuffs. Expect her to be rushed from the start. Nor is she very fast or strong alone; MultiVersusAssassins will circle around her, making her a poor choice (in most cases) for 1v1 matchups. Finally, her Up Special does not cover much terrain. Velma players must use jumps and evasions correctly before using that move to survive being beaten by a given stage.
Even with its limitations, Velma is that dama. EVO champion SonicFox seems to agree. While he tends to destroy opponents no matter who he uses, his video titled “Velma Might Be the Way” shows how great she can be during a match. Either by playing away with word projectiles or up close with her bright ideas. She even gets the upper hand from Arya Stark despite her superior speed.
Velma’s powerful attacks are enhanced by her supportive abilities, making her one of the best characters in Multiversus. In the right hands she would be almost unbeatable regardless of who she is with. We all thought it was going to be the Shaggy show. And in some respects he is definitely a solid choice for solo and team based matches. But Velma is the true representative of Mystery Inc. She embodies the iconic animated series (like Shaggy), while at the same time bodying everyone who is stupid enough to rattle off her stylish frames.
Kenneth Seward Jr. is a freelance writer, editor and illustrator covering games, movies and more. Follow him @kennyufg and on Jerk.